using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DragonAwakening.Core.Graphics
{
    /// <summary>
    /// Screen view interface for the type T.
    /// </summary>
    public interface IScreenView<T>
    {
        /// <summary>
        /// Draws the object in to the screen.
        /// </summary>
        /// <param name="view">Device graphic view port.</param>
        /// <param name="data">Data to be drawn.</param>
        void Draw(IViewPort view, T data);
    }
}
